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Showing posts with label World of Tanks. Show all posts
Showing posts with label World of Tanks. Show all posts
Tuesday, December 11, 2012
WOT New American Tanks for 8.2
American tankers are getting a new line of tanks in this series of auto loading, fast attack tanks. Check out the video below.
Thursday, November 1, 2012
WoT 8.1 Update
Final list of changes between 8.1 and 8.0 can be found below. Please, take into account that the date for the 8.1 update release has yet to be finalized. Stay tuned and follow the news!
Content:
- Added base British Tech Tree: medium tanks branch with FV4202 as Tier 10 and heavy tanks with FV215 as Tier 10 tank.
- Following Premium vehicles were added to in-game store: Tier 7 Soviet TD SU-122-44, Tier 7 German MT Panther M-10, Tier 6 German MT Pz IV Schmalturm
- Following maps were reworked and optimized for new render graphics:
- Province
- El-Halluf
- Dragon Ridge
- Abbey
- ‘Dragon Ridge’ map re-introduced to random battles
- ‘Prokhorovka’ Assault map removed
- Inscriptions on USSR tanks were reworked for better visibility and entertainment value
- Inscriptions of all nations were reworked to be readable from a distance
- Added ability to purchase premium rounds using credits in addition to the current gold variant (prices are based on 1 gold = 400 credits exchange rates) Read more here.
- ‘Insufficient credits’ status added to the module hint
- Added the ability for a platoon creator to exclude game modes for the platoon – this means that platoon will enter only the game modes which are selected in platoon creator's options
- Adjusted the rate at which the tank burns down for the majority of tanks (minor adjustment)
- Added Object 263 to the description of the ‘Lion of Sinai’ achievement
- Many objects on several maps were optimized for new render system
- Optimized drawing speed of some small objects
- Fixed incorrect brightness effects (too dark or too light) on some maps
- Fixed the performance drop for several hardware configurations
- Fixed rare issue which caused player be placed into game modes they previously excluded
- Fixed the situation where selecting one of the game modes to be excluded caused the player to be excluded from a non selected game mode (ex: blocking encounter actually blocked assault)
- Fixed the bug which launched the tank into the air after it drove inside a bunker
- Fixed the errors for certain objects and lighting on maps ‘Ruinberg’, ‘Widepark’, ‘El-Halluf’, ‘Airfield’ and ‘Himmelsdorf’
- Removed tank shadow from the garage when the vehicle is still in baltte
- Removed gap between tank and surface in standard garage
- Fixed mistakes in models for the following vehicles:
- Pz IV Schmalturm
- SU-122-54
- Superpershing
- VK 3002 DB, VK 3001(H)
- Fixed mistakes in display of camouflage patters on SU-100-M1
- Fixed incorrect display of emblems and inscriptions on following vehicles:
- AMX 13F3AM
- D2, SU-122-54
- MkVII Tetrarch
- VK3601H
- Т110Е5
- AMX 50 120
- Fixed the display of the damage panel for SPGs (the display in the lower left of the battle HUD) to show an actual SPG
- Fixed the display of SU-122-54 turret armoring
- Fixed the slope angle of lower armor plate of IS-7 (changed to historical)
- Fixed the slope angle of lower armor plate of IS-3 (changed to historical) as well as bottom armor
- Fixed poor visibility of the projectile when firing in sniper mode
- Fixed rare "freeze" of the game at start of battle
- Fixed rare "freeze" of the game when exiting to garage
- Fixed severe FPS drop, which happened 2-3 seconds after entering Sniper
- Fixed water display artifacts with enabled antialiasing
- Fixed the incorrect re-initialization of dynamic shadows after switching over to the game using Alt+Tab
- Fixed the display of grass in Sniper Mode with this option disabled
- Fixed rare incorrect interaction between water and fog
- Fixed many small interface errors of after battle statistics window
- Fixed error of replaying the base capture sound during replay pause
- Fixed the rare error with stop of replay reproduction after rewinding
- Chat messages returned to replays
- Fixed battle replay is not ending when the battle is over
- Fixed inability to resume battle recording after turning it on/off
- Fixed the incorrect work of minimap in Clan Wars battles (with Fog of War enabled)
- Fixed the impossibility to reconnect to Clan Wars battle if replays are enabled
- Fixed the memory leak upon radial menu opening
- Fixed the update of tank icons in nation tree in research menu
- Fixed the incorrect status for researched modules on vehicles that have not yet been researched
- Fixed the intersection of ammo rack blow-up icon with damage numbers
- Fixed the incorrect sound for hitting a stone surface
- Fixed the loading of battle menu where it required two presses of the Esc button
- Fixed rare bug with unavailability of mouse cursor in battle menu window
- Fixed some small errors in ‘Exterior’ menu window
- Fixed some grammar errors in German inscriptions
- Fixed the problem of suspension if account was online for more than 25 hours
- Fixed incorrect display of penetration mark after ricochet
- Fixed the impossibility of taking a screenshot with active battle chat
- Fixed the display of 3 types of shells in Garage for tanks which have only 2 types of ammunition
- Upon opening the free XP conversion window, any elite vehicle that does not have all of its modules researched due to the addition or change of the vehicle in a previous update will be unchecked by default
- Fixed emblem: added Myanmar flag, corrected description for Taiwan flag
- Clarified terms for receiving the award "Sentinel"
- Fixed hanging up of the camera when giving a command in the Radial Menu
- Fixed the missing skill training percentage when choosing a crew member
Friday, October 26, 2012
WoT 2nd battle of El Alamein Weekend
Tankers!
To commemorate the Second Battle of El Alamein which took place over 13 days from 23 October to 4 November 1942, we're offering up a few discounts on some American and German armor, and boost to crew experience for everyone. The Second Battle of El Alamein was the first significant action involving the iconic M4 Sherman, so it's getting some extra attention this time around.
Starting at 4:30AM PST (11:30 UTC) on October 26, 2012 and lasting until October 29, 2012 at 4:00AM PST (11:00 UTC), the following discounts and bonuses will be active. Curious what time this is in your region? Use this handy Time Zone Converter to help you out.
50% credit discount on the following vehicles:
- M3 Stuart
- M3 Lee
- PzKpfw III
- M7 Priest
- M4 Sherman
- PzKpfw IV
- M4 Sherman
- M3 Stuart
- M3 Lee
- PzKpfw III
- M7 Priest
- PzKpfw IV
Friday, September 28, 2012
World of Tanks 8.0 Notes Part Two
This the second part of the update and will cover vehicle changes and bug fixes. You can find part one HERE.
Vehicle Rebalancing
French Vehicle Changes:
* AMX-13 F3 AM:- Gun dispersion due to the motion and suspension traverse AMX 13 F3AM was increased by 5%.
- Gun dispersion due to the motion and suspension traverse AMX 13 F3AM B was increased by 5%.
- Aiming time for Canon de 155mm de 33 calibers was changed from 6.9 sec. to 7.1 sec.
- Max reverse speed was changed from 14 km/h to 13 km/h
- Reload speed for 155 mm SA 58 AC was changed from 48 sec. to 50 sec.
- Dispersion for the 155 mm SA 58 AC was changed from 0.35 to 0.36
- Suspension traverse speed AMX AC Mle 1946 was changed from 26 to 24
- Suspension traverse speed AMX AC Mle 1946 Bis was changed from 28 to 26
- HP was reduced by 10 points.
- Aiming speed for 100 mm SA 47 AC was changed from 2.3 sec. to 2.9 sec.
- Depression angle for 100 mm SA 47 AC was decreased from -18 degrees to -15 degrees
- Elevation angle 100 mm SA 47 AC was increased from 6 degrees to 10 degrees
- Reload speed 100 mm SA 47 AC was changed from 9.3 sec. to 10 sec.
- Dispersion for 100 mm SA 47 AC after a shot was increased by 25%.
- Dispersion for 100 mm SA 47 AC when moving the barrel was increased by 20%.
- Depression angle for 90 mm canon DCA 30 AC was decreased from -18 degrees to -15 degrees
- Elevation angle for 90 mm canon DCA 30 AC was increased from 6 degrees to 10 degrees
- Dispersion for 90 mm canon DCA 30 AC when moving the barrel was increased by 20%.
- Depression angle for 90 mm DCA 45 AC was decreased from -18 degrees to -15 degrees
- Elevation angle for 90 mm DCA 45 AC was increased from 6 degrees to 10 degrees
- Reload time for 90 mm DCA 45 AC was changed from 6.6 sec. to 6.9 sec.
- Dispersion for 90 mm DCA 45 AC after a shot was increased by 15%.
- Dispersion for 90 mm DCA 45 AC when moving the barrel was increased by 20%.
- Traversing angles for Schneider 44B turret was changed from -10 10 degrees to -7 10 degrees
- Max reverse speed was changed from 14 km/h to 13 km/h
- Aiming speed for 100 mm SA 47 AC was changed from 1.7 sec. to 2.3 sec.
- Reloading speed for 100 mm SA 47 AC was changed from 7.7 sec. to 8 sec.
- Dispersion for 100 mm SA 47 AC after a shot was increased by 25%
- Dispersion for 100 mm SA 47 AC when moving the barrel was increased by 15%.
- Aiming speed for 120 mm SA 46 AC was changed from 2.3 sec. to 2.9 sec.
- Reload time 120 mm SA 46 AC was changed from 10.2 sec. to 10.4 sec.
- Dispersion for 120 mm SA 46 AC after a shot was increased by 25%.
- Dispersion for 120 mm SA 46 AC when moving the barrel was increased by 20%.
- Reload time for 90 mm DCA 45 AC was changed from 6.1 sec. to 6.3 sec.
- Dispersion for 90 mm DCA 45 AC after a shot was increased by 15%.
- Dispersion for 90 mm DCA 45 AC when moving the barrel was increased by 40%.
- HP was reduced by 10 points.
- Sight range for the turret of AMX38 was changed from 320 m. to 310 m.
- Aiming time for 25mm Canon Raccourci Mle. 1934 was changed from 1.5 sec. to 1.7 sec.
- Aiming speed for 47mm SA34 was changed from 2 sec. to 2.3 sec.
- Reload time for 47mm SA34 was changed from 2.5 sec. to 3.2 sec.
- Dispersion for 47mm SA34 on turret turn was increased by15%.
- Dispersion for 47mm SA35 on turret turn was increased by 10%.
- Turret traverse speed for AMX38 was changed from 30 deg/sec to 28 deg/sec
- Suspension traverse speed for AMX 50 Foch was changed from 28 to 26
- Suspension traverse speed for AMX 50 Foch Mle.2 was changed from 30 to 28
- Max reverse speed was changed from 14 km/h to 13 km/h
- Aiming speed for 120 mm SA 46 AC was changed from 1.7 sec. to 2.3 sec.
- Reload time for 120 mm SA 46 AC was changed from 9 sec. to 9.3 sec.
- Dispersion for 120 mm SA 46 AC after a shot was increased by 30%.
- Dispersion for 120 mm SA 46 AC when moving the barrel was increased by 20%.
- Suspension traverse speed for B1 was changed from 24 to 26
- Gun dispersion due to the motion and suspension traverse for B1 was decreased by 8%.
- Suspension traverse speed for B1Bis was changed from 26 to 28
- Gun dispersion due to the motion and suspension traverse for B1Bis was decreased by 8%.
- Dispersion for 47mm SA34 after a shot was decreased by 12%.
- Dispersion for 47mm SA34 on turret turn was decreased by 20%.
- Dispersion for 47mm SA35 after a shot was decreased by 12%.
- Dispersion for 47mm SA35 on turret turn was decreased by 30%.
- Turret traverse speed for B1a was changed from 40 deg/sec to 46 deg/sec
- Sight range for the turret of B1b was changed from 320 m. to 330 m.
- Dispersion for 47mm SA34 on turret turn was decreased by 40%.
- Dispersion for 47mm SA35 on turret turn was decreased by 40%.
- Dispersion for 47mm SA37 after a shot was decreased by 12%.
- Dispersion for 47mm SA37 on turret turn was decreased by 40%.
- HP was increased by 20 points.
- Turret traverse speed for B1b was changed from 36 deg/sec to 44 deg/sec
- Gun dispersion due to the motion and suspension traverse for Bat Chatillon 155 was increased by 5%.
- Gun dispersion due to the motion and suspension traverse for Bat Chatillon 155 Bis was increased by 5%.
- Repair cost was increased by 61,63%
- Reload time for Canon de 155 mm was changed from 65 sec. до 70 sec.
- Dispersion for Canon de 155 mm on turret turn was increased by 8%.
- Front turret armor FCMF4 was changed from 70 mm to 60 mm.
- HP was decreased by 20 points.
- Max reverse speed was changed from 14 km/h to 12 km/h
- Reload time for 47mm SA34 was changed from 2.3 sec. to 2.4 sec.
- Reload time for 47mm SA35 was changed from 2.3 sec. to 2.4 sec.
- Reload time for 47mm SA37 was changed from 2.5 sec. to 2.6 sec.
- Turret traverse speed for D2 Bis was changed from 32 deg/sec to 28 deg/sec
- Suspension traverse speed for AMX 50B was changed from 32 to 36
- Gun dispersion due to the motion and suspension traverse for AMX 50B was decreased by 10%.
- HP was increased by 100 points.
- Shooting rate within a shell container for 120mm SA 46 was increased by 9,09%
- Elevation angle for 120mm SA 46 was increased from 6 degrees to 8 degrees
- Dispersion for 120mm SA 46 on turret turn was decreased by 20%.
- Turret traverse speed for AMX 50B was changed from 32 deg/sec to 36 deg/sec
- Gun dispersion due to the motion and suspension traverse for Lorraine155 51 was increased by 8%.
- Repair cost was increased by 47,19%
- Reload time for Canon de 155mm L GPF was changed from 5.1 sec. to 5.3 sec.
- Reload time for Canon de 155mm L GPF was changed from 23 sec. to 23.5 sec.
- Gun dispersion due to the motion and suspension traverse for Mle. was decreased by 9%.
- Gun dispersion due to the motion and suspension traverse for Mle. B was decreased by 8%.
- HP was increased by 50 points.
- Dispersion for 100mm SA 47 on turret turn was decreased by 9%.
- Aiming speed for 90mm F3 was changed from 3 sec. to 2.7 sec.
- Reload time 90mm F3 was changed from 30 sec. to 27 sec.
- Dispersion for 90mm F3 on turret turn was decreased by 9%.
- Aiming speed 25mm automatique mle. 1936 was changed from 1.5 sec. to 1.7 sec.
- Dispersion for 25mm automatique mle. 1936 when moving the barrel was increased by 40%.
- Aiming speed for 47mm SA-L Mle.37 was changed from 1.7 sec. to 2 sec.
- Reload time for 47mm SA-L Mle.37 was changed from 2.1 sec. to 2.3 sec.
- Dispersion for 47mm SA-L Mle.37 after a shot was increased by 15%.
- Dispersion for 47mm SA-L Mle.37 when moving the barrel was increased by 40%.
- Dispersion for 47mm SA-L Mle.37 was changed from 0.35 m to 0.37 m
- Reload time for 47mm SA-L Mle.37 was changed from 2.1 sec. to 2.2 sec.
- Dispersion for 47mm SA-L Mle.37 when moving the barrel was increased by 20%.
- Reload time for 57mm 6 pdr AT Gun Mk IV was changed from 2.7 sec. to 2.8 sec.
- Dispersion for 57mm 6 pdr AT Gun Mk IV after a shot was increased by 30%.
- Dispersion for 57mm 6 pdr AT Gun Mk IV when moving the barrel was increased by 25%.
- Aiming time for 17 pdr AT Gun MK.II was changed from 1.7 sec. to 1.9 sec.
- Reload time for 17 pdr AT Gun MK.II was changed from 4.5 sec. to 4.8 sec.
- Reload time for 90 mm canon DCA 30 AC was changed from 8.1 sec. to 8.4 sec.
- Dispersion for 90 mm canon DCA 30 AC after a shot was increased by 12%.
- Dispersion for 90 mm canon DCA 30 AC when moving the barrel was increased by 20%.
- Reload time for Canon de 105 mle1930 Schneider AC was changed from 11.1 sec. to 12 sec.
German Vehicles Changes:
- Shell Penetration of Pzgr 40 gun 7,5 cm KwK 40 L/43 changed from 126 mm to 139 mm
- Shell Penetration of Pzgr 39 gun 7,5 cm KwK 40 L/43 changed from 98mm to 103 mm
- Shell Penetration of Pzgr 40 gun 7,5 cm KwK 40 L/48 changed from 143 mm to 158 mm
- Shell Penetration of Pzgr 39 gun 7,5 cm KwK 40 L/48 changed from 106 mm to110 mm
- Shell Penetration of Pzgr 40 gun 7,5 cm StuK 40 L/43 changed from 126 mm to 139 mm
- Shell Penetration of Pzgr 39 gun 7,5 cm StuK 40 L/43 changed from 98 mm to 103 mm
- Shell Penetration of Pzgr 40 gun 7,5 cm PaK 39 L/48 changed from 143 mm to 158 mm
- Shell Penetration of Pzgr 39 gun 7,5 cm PaK 39 L/48 changed from 106 mm to 110 mm
- Shell Penetration of Pzgr 39 L gun 7,5 cm StuK 42 L/70 changed from 138 mm to 150 mm
- Shell Penetration of Pzgr 39 L gun 7,5 cm KwK 42 L/70 changed from 138 mm to 150 mm
- Suspension traverse speed E-100-Ketten changed from 20 to 22
- Suspension road capability of E-100-Ketten on hard and medium soils increased by 10%.
- Durability increased by 100 HP.
- Dispersion of the gun 12,8 cm KwK 44 L/55 during turret rotation decreased by 20%.
- Turret traverse speed E-100-Turm Ausf. B changed from 18 deg/sec до 20 deg/sec
- Repair costs increased by 33,18%
- Repair costs increased by27,25%
- Suspension traverse speed Marder-II-Ketten Ausf. A changed from 36 to 34
- Suspension traverse speed Marder-II-Ketten Ausf. B changed from 38 to 36
- Aiming time of the gun 5 cm PaK 39 L/60 changed from 1.7 sec. to 2 sec.
- Reloading time of the gun 5 cm PaK 39 L/60 changed from 2.4 sec. to 2.5 sec.
- Dispersion of the gun 5 cm PaK 39 L/60 after shot increased by 15%.
- Dispersion of the gun 5 cm PaK 39 L/60 during turret rotation increased by 40%.
- Aiming time of the gun 7,5 cm PaK 40/2 changed from 2.3 sec. to 2.7 sec.
- Reloading time of the gun 7,5 cm PaK 40/2 changed from 4.5 sec. to 4.8 sec.
- Dispersion of the gun 7,5 cm PaK 40/2 during turret rotation increased by 20%
- Aiming time of the gun 7,6 cm PaK 36 (r) changed from 2.3 sec. to 2.9 sec.
- Reloading time of the gun 7,6 cm PaK 36 (r) changed from 4.8 sec. to 5 sec.
- Dispersion of the gun 7,6 cm PaK 36 (r) during turret rotation increased by 20%
- Dispersion of the gun 7,5 cm PaK 39 L/48 changed from 0.4 m to 0.37 m
- Dispersion of the gun 7,5 cm StuK 40 L/43 changed from 0.41 m to 0.39 m
- Research cost of the tank Jagdtiger changed from 150300 to 175000
- Suspension traverse speedJagdPz E-100-Ketten changed from 18 to 20
- Suspension road capability JagdPz E-100-Ketten on hard and medium soils increased by 10%
- Aiming time of the gun 17 cm PaK46 changed from 2.9 sec. to 2.7 sec.
- Dispersion of the gun 17 cm PaK46 during gun rotation decreased by 18%.
- Gun traverse speed changed from 20 deg/sec to 26 deg/sec
- Dispersion of the gun 7,5 cm PaK 39 L/48 changed from 0.4 m to 0.37 m
- Front armor of the turret PzKpfw-III-Turm Ausf. E changed from 50 mm to 30 mm
- Tank moved to 16 armor groups’ collision model.
- Dispersion of the gun 7,5 cm KwK 40 L/43 changed from 0.43 m to 0.41 m
- Dispersion of the gun 7,5 cm KwK 40 L/48 changed from 0.42 m to 0.39 m
- Turret Scmalturm has been changed to another
- Top gun 7,5 cm KwK 42 L/70 has been removed
- Tank has been rebalanced
- Dispersion of the gun 7,5 cm KwK 40 L/48 changed from 0.42 m to 0.39 m
- Dispersion of the gun 7,5 cm KwK 40 L/48 changed from 0.42 м to 0.39 м
- Dispersion of the gun 7,5 cm PaK 39 L/48 changed from 0.4 m to 0.37 m
- Dispersion of the gun 7,5 cm StuK 40 L/43 changed from 0.41 m to 0.39 m
- Shell capacity of the gun 15 cm SIG 33 L/11 changed from 15 to 30
- Shell capacity of the gun 7,5 cm A18 KwK changed from 50 to 60
- Dispersion of the gun 7,5 cm KwK 40 L/43 changed from 0.42 m to 0.41 m
- Dispersion of the gun 7,5 cm KwK 40 L/48 changed from 0.41 m to 0.39 m
- Dispersion of the gun 7,5 cm KwK 40 L/43 changed from 0.43 m to 0.41 m
- Dispersion of the gun 7,5 cm KwK 40 L/48 changed from 0.42 m to 0.39 m
- Research cost of the tank VK 3002 (DB) changed from 25000 to 45000
- Dispersion of the gun 7,5 cm KwK 40 L/48 changed from 0.42 m to 0.39 m
- Dispersion of the gun 7,5 cm KwK 40 L/48 changed from 0.42 m to 0.39 m
- Dispersion of the gun 7,5 cm KwK 40 L/48 changed from 0.42m to 0.39m
- Dispersion of the gun 10,5 cm leFH 16 L/22 changed from 0.56 m to 0.54 m
- Reloading time of the gun 10,5 cm leFH 18 L/28 changed from 13.5 sec. to 13.3 sec.
American Vehicles Changes:
- Depression angle gun 105 mm AT SPH M4 L23 incresed from -20 deg. to -30 deg.
- Depression angle of the gun 76 mm AT Gun M7 L/50 increased from -25 deg. to -30 deg.
- Depression angle of the gun 76 mm AT Gun M1A1 increased from -25 deg. to -30 deg.
- Depression angle of the gun 76 mm AT Gun M1A2 decreased from -25 deg. to -20 deg.
- Engine added - Continental R670-7
- Depression angle of the gun 37 mm Gun M-6 increased from -25 deg. to -30 deg.
- Elevation angle of the gun 37 mm Gun M-6 increased from 8 deg. to 10 deg.
- Depression angle of the gun 75mm Gun M6 decreased from -19 deg. to -15 deg.
- Turret armor of T37 changed from 25 mm to 13 mm
- Depression angle of the gun 75 mm Gun M2 increased from -15 deg. to -20 deg.
- Depression angle of the gun 75 mm Gun M2 decreased from 10 deg. to 9 deg.
- Depression angle of the gun 75 mm Gun M3L/37 increased from -15 deg. to -20 deg.
- Elevation angle of the gun 75 mm Gun M3L/37 decreased from 10 deg. to 9 deg.
- Depression angle of 20 mm Hispano-Suiza Birgikt Gun decreased from -25 degrees to -20 degrees
- Elevation angle of 20 mm Hispano-Suiza Birgikt Gun increased from 7 degrees to 10 degrees
- Depression angle of 37 mm Gun M-5 decreased from -25 degrees to -20 degrees
- Elevation angle of 37 mm Gun M-5 increased from 7 degrees to 10 degrees
- Depression angle of 37 mm Gun M-6 decreased from -25 degrees to -20 degrees
- Elevation angle of 37 mm Gun M-6 increased from 7 degrees to 10 degrees
- Depression angle of 76 mm AT Gun M1A2 decreased from -25 degrees to -20 degrees
- Depression angle of 90 mm AT Gun M3 increased from -17 degrees to -20 degrees
- Depression angle of 90 mm AT Gun M3 increased from 6 degrees to 10 degrees
- Elevation angle of 105 mm Howitzer M3 gun increased from 5 degrees to 10 degrees
- Reload time of 105 mm Howitzer M3 gun decreased from 15.9 sec. to 15.5 sec
- Dispersion of 105 mm Howitzer M3 gun changed from 0.56 m to 0.54 m
- Elevation angle of 105 mm Howitzer M4 gun increased from 5 degrees to 10 degrees
- Reloading time of 105 mm Howitzer M4 gun changed from 13.4 sec. to 13 sec.
- Repair price increased by 40,75%
- Gun dispersion from movement and turning of T97E2 suspension increased by 20%.
- Aiming time of 105mm Gun M68 changed from 1.7 sec. to 2 sec.
- Reloading time of 105mm Gun M68 changed from 8 sec. to 8.8 sec.
- Dispersion of 105mm Gun M68 after shot increased by 15%.
- Dispersion of 105mm Gun M68 on turret rotation increased by 40%.
- Aiming time of 105 mm Gun T5E1M2 changed from 1.7 sec. to 2 sec.
- Reloading time of 105 mm Gun T5E1M2 changed from 8 sec. to 8.8 sec.
- Dispersion of the 105 mm Gun T5E1M2 after shot increased by 15%.
- Dispersion of the 105 mm Gun T5E1M2 on turret traverse by 40%.
- Change aiming time 90mm Gun M41 changed from 1.7 sec. to 2 sec.
- Reloading time of the 90mm Gun M41 changed from 6 sec. to 6.3 sec.
- Dispersion of 90mm Gun M41 after shot increased by 15%.
- Dispersion of 90mm Gun M41 on turret rotation increased by 30%.
- Turret traverse speed of M87 changed from 42 degrees/sec to 40 degrees/sec
- Depression angle of 105 mm SPH M4L23 gun increased from -25 degrees to -28 degrees
- Elevation angle of 105 mm SPH M4L23 gun decreased from 12 degrees to 10 degrees
- Elevation angle of 75 mm Gun M3L/37 decreased from 12 degrees to 10 degrees
- Elevation angle of 76 mm Gun M1A1 decreased from 12 degrees to 10 degrees
- Elevation angle of 75 mm Gun M3L/37 decreased from 12 degrees to 10 degrees
- Elevation angle of 76 mm Gun M1A1 decreased from 12 degrees to 10 degrees
- Elevation angle of 20 mm Hispano-Suiza Birgikt Gun increased from 5 degrees to 10 degrees
- Depression angle of 37 mm Gun M-6 decreased from -25 degrees to -20 degrees
- Elevation angle of 37 mm Gun M-6 increased from 5 degrees to 10 degrees
- Elevation angle of 75 mm Howitzer M3 increased from 12 degrees to 20 degrees
- Tank moved to 16 armor groups’ collision model.
- VVSS T48 suspension traverse speed changed from 44 to 46
- Durability increased by 20 hit points.
- View range M24A1 turret changed from 330 m. to 370 m.
- Depression angle of 37 mm Gun M-6 decreased from -25 degrees to -18 degrees
- Elevation angle of 37 mm Gun M-6 increased from 7 degrees to 8 degrees
- Depression angle of QF 6 pounder Mk III gun decreased from -25 degrees to -18 degrees
- Elevation angle of QF 6 pounder Mk III gun increased from 7 degrees to 8 degrees
- View range of M47 turret changed from 370 m. to 380 m.
- Aiming time of 75 mm Gun M2 changed from 1.8 sec. to 1.7 sec.
- Depression angle of 75 mm Gun M2 decreased from -25 degrees to -18 degrees
- Elevation angle of 75 mm Gun M2 increased from 7 degrees to 8 degrees
- Aiming time of 75 mm Gun M3L/37 changed from 2.1 sec. to 2 sec.
- Depression angle of 75 mm Gun M3L/37 decreased from -25 degrees to -18 degrees
- Elevation angle of 75 mm Gun M3L/37 increased from 7 degrees to 8 degrees
- Aiming time of QF 6 pounder Mk III gun changed from 2.3 sec. to 2.1 sec.
- Added Ford GAA engine
- Max speed changed from 38.6 km/h to 39 km/h
- Aiming time of 105 mm Howitzer M2A1 gun changed from 5.1 sec. to 5 sec.
- Reloading time of 105 mm Howitzer M3 gun changed from 13.1 sec. to 12.7 sec.
- Dispersion of 105 mm Howitzer M3 gun changed from 0.56 m to 0.54 m
- Angles of horizontal traverse of M7D1 gun changed from -23 23 to -15 30 degrees
- Depression angle of 76 mm Gun M1A1 decreased from -22 degrees to -20 degrees
- Depression angle of 76 mm Gun M1A2 decreased from -22 degrees to -20 degrees
- Depression angle of 90 mm Gun M3 decreased from -22 degrees to -20 degrees
- Depression angle of 90 mm Gun T15E2M2 decreased from -22 degrees to -20 degrees
- Depression angle of 105 mm SPH M4L23 gun decreased from -22 degrees to -20 degrees
- Depression angle of QF 6 Pounder Mk IIIA gun increased from -12 to -20 degrees
- Elevation angle of QF 6 Pounder Mk IIIA gun increased from 6 degrees to 7.5 degrees
- Max speed of T110E3 suspension decreased from 26 km/h to 24 km/h
- Max reverse speed changed from 10 km/h to 8 km/h
- Aiming time of 155 mm AT Gun T7E2 changed from 2.3 sec. to 2.5 sec.
- Reloading time of 155 mm AT Gun T7E2 gun changed from 17.6 sec. to 18.3 sec.
- Dispersion of 155 mm AT Gun T7E2 changed from 0.34 m to 0.36 m
- Max speed of T110E4 suspension decreased from 28 km/h to 26 km/h
- Max reverse speed changed from12 km/h to 10 km/h
- Turret side armoring changed from 203 mm to 152 mm
- Armoring of T110E4 turret cheekbones changed from 254 mm to 203 mm
- Armoring of T110E4 gun mantlet changed from 305 mm to 254 mm
- Aiming time of 155 mm AT Gun T7E2 gun changed from 2.7 sec. to 2.9 sec.
- Reloading time of 155 mm AT Gun T7E2 changed from 20.2 sec. to 21 sec.
- Dispersion of 155 mm AT Gun T7E2 changed of 0.36 m to 0.37 m
- Traverse speed of T2E1 suspension changed from 36 deg/sec to 38 deg/sec
- Tier of Liberty engine changed from 3 to 2
- Price of Liberty engine changed from 9900 to 990
- View distance of T2T1 turret changed from 320 m. to 300 m.
- Turning speed of T2T1 turret changed from 32 deg/sec to 34 deg/sec
- Dispersion of 37mm Browning semiautomatic gun during turret rotation decreased by 20%.
- Dispersion of 37 mm Semiautomatic Gun M1 Gun 924 during turret rotation decreased by 20%.
- Rotation speed of T2T2 turret changed from 35 deg/sеc to 36 deg/sec
- Depression angle of 90 mm AT Gun M3 increased from -17 degrees to -20 degrees
- Elevation angle of 90 mm AT Gun M3 increased from 6 degrees to 10 degrees
- Load capacity of T25T1 suspension changed from 39200 kg. to 39205 kg.
- Depression angle of 90 mm AT Gun M3 increased from -17 degrees to -20 degrees
- Elevation angle of 90 mm AT Gun M3 increased from 6 degrees to 10 degrees
* T26E4 SuperPershing:
- Depression angle of 90mm Gun T15E1 increased from -18 degrees to -20 degrees
- Depression angle of 105 mm Gun T5E1 decreased from -25 degrees to -15 degrees
- Depression angle of 76 mm Gun M1A2 decreased from -25 degrees to -15 degrees
- Depression of 90 mm Gun M3 decreased from -25 degrees to -15 degrees
- Maximum reverse speed decreased from 12 km/h to 10 km/h
- Reloading time of 155 mm AT Gun T7 increased from 20.3 sec to 21 sec.
- Depression of 57 mm Gun M1 L/50 increased from -17 degrees to -20 degrees
- Depression of 76 mm AT Gun M1918 increased from -15 degrees to -20 degrees
- Depression of 76 mm AT Gun M1A1 increased from -25 degrees to -30 degrees
- Elevation angles of 76 mm Gun M1918 increased from 4 degrees to 5 degrees
- Gun traverse angle of T51D1 turret changed from -20 20 degrees to -15 15 degrees
- Repair cost increased by 59,33%
Soviet Vehicle Changes:
- Traverse speed of A-20 mod. 1938 suspension increased from 40 to 44
- Traverse speed of A-20 mod. 1940 suspension increased from 44 to 46
- Hit Points increased by 10 hp.
- Increased the view range of А-20 mod. 1938 turret from 240 m to 300 m
- Decreased the aiming speed of 37 mm ZiS-19 gun from 2.3 sec to 1.9 sec
- Decreased the aiming speed of 45 mm 20K fron 2.3 sec to 1.9 sec
- Turret traverse speed of А-20 mod. 1938 changed from 40 deg/sec to 45 deg/sec
- Reloading time of 37 mm Automatic SH-37 changed from 4.6 sec to 4.2 sec
- Decreased the aiming speed of 37 mm ZiS-19 from 2.3 sec to 1.9 sec
- Decreased the aiming speed of 45 mm 20K from 2.3 sec to 1.9 sec
- Decreased the aiming speed of 45 mm VT-42 from 2.3 sec to 1.9 sec
- Turret traverse speed of А-20 bis changed from 49 deg/sec to 50 deg/sec
- Gun dispersion when moving and traversing with АТ-1 suspension reduced by 6%.
- Gun dispersion when moving with АТ-1 bis suspension reduced by 6%.
- Dispersion of 37 mm ZiS-19S reduced by 20% when moving the gun.
- Dispersion of 45 mm 20KS reduced by 20% when moving the gun.
- Traverse speed of BT-5 suspension increased from 44 to 48
- Hit Points increased by 10 hp.
- Increased the view range of BT-5 conical turret from 240 m to 260 m
- Reduced the aiming speed of 37 mm ZiS-19 from 2.3 sec to 1.9 sec
- Reloading time of 37 mm ZiS-19 gun changed from 2.3 sec to 2.1 sec
- Dispersion of 37 mm ZiS-19 gun after firing decreased by 15%.
- Dispersion of 37 mm ZiS-19 gun when turret traversing decreased by 40%.
- Changed the aiming speed of 45 mm 20K from 2.3 sec to 1.9 sec
- Dispersion of 45 mm 20K gun after firing reduced by 15%.
- Dispersion of 45 mm 20K gun when turret traversing reduced by 25%.
- Traverse speed of KV-13 suspension changed from 36 to 38
- Gun dispersion when moving and traversing with KV-13 suspension reduced by 8%.
- Traverse speed of KV-13M suspension changed from 38 to 40
- Gun traverse speed when moving and traversing with KV-13M decreased by 8%.
- Reloading time of 76 mm S-54 changed from 4.2 sec to 3.6 sec
- Reloading time of 76 mm ZiS-5 changed from 4.2 sec to 3.6 sec
- Reloading time of 85 mm D-5T changed from 5.2 sec to 5 sec
- Reduced the aiming speed of 85 mm D-5T-85BM from 2.9 sec to 2.3 sec
- Reloading time of 85 mm D-5T-85BM changed from 6.3 sec to 5.9 sec
- Turret traverse speed of KV-13M changed from 46 deg/sec to 48 deg/sec
- Gun dispersion when moving and traversing with Stuart E1 suspension decreased by 6%.
- Hit Points increased by 20 hp.
- Changed the aiming speed of 37 mm M-5 from 2.06 sec to 1.9 sec.
- Elevation angles of 37 mm M-5 gun increasd from 7 degrees to 10 degrees
- Reloading time of 37 mm M-5 changed to 2.5 sec
- Repair cost increased by 44,12%
- Repair cost increased by 41,90%
- Camouflage cost reduced by 11,11%
- Traverse speed of IS-6 suspension changed from 24 to 26
- IS-6 suspension passability on solid and medium soils increased by 5%.
- Hit Points increased by 50 hp.
- Dispersion of 122mm D-30 gun when turret traversing decreased by 15%.
- IS-6 turret traverse speed changed from 22 deg/sec to 24 deg/sec
- Cost of MS-1 engine changed from 260 to 0
- Reduced the aiming speed of 76 mm Howitzer mod. 1927 from 4.6 sec to 4.4 sec
- Reloading time of 76 mm Howitzer mod. 1927 changed from 7 sec to 6.8 sec
- Damage caused by 53-BP520 shell of 152 mm Mortar NM mod. 1931 gun changed from 290 to 320
- Damage caused by 53-ОF500 shell of 152 mm Mortar NM mod. 1931 gun changed from 330 to 360
- Gun dispersion when moving and traversing with SU-76 suspension reduced by 6%.
- Gun dispersion when moving and traversing with SU-76М suspension reduced by 6%.
- Reloading time of 57 mm ZIS-2 gun changed from 3.3 sec to 3.2 sec
- Reloading time of 57 mm ZiS-8S gun changed from 2.7 sec to 2.6 sec
- Dispersion of 57 mm ZiS-8S gun reduced by 20% when moving the gun.
- Dispersion of 57 mm ZiS-8S gun changed from 0.43 m to 0.41 m
- Dispersion of 76 mm ZIS-3 gun reduced by 15% when moving the gun.
- Traverse speed of Т-50-2 suspension changed from 42 to 36
- Traverse speed of Т-50-2M suspension changed from 46 to 38
- Т-43 mod. 1943 turret armor changed from 62 mm to 90 mm
- Research cost of Т-54 tank changed from 160100 to 142000
- Added new gun 100 mm D-10T2S
Fixes
- Fixed rare occurence of 2 vehicles instantaneously turning while rotating into one another
- Fixed most instances of vehicles becoming stuck on the landscape in maps where the new physics are in effect
- Fixed the turning of the camera while under bridges or beside large objects after switching between sniper and standard views
- Fixed the random elevation of the gun while switching between sniper and standard views when under bridges or near large objects
- Fixed errors in sounds for object destruction
World of Tanks 8.0 Notes Part One
This is a major update so I will split it up over two posts. This post covers changes to content, game mechanics, UI, Audio And Graphics.
Part Two can be found HERE and covers vehicle changes and bug fixes.
Keep in mind that this is only a partial implementation of all the
proposed improvements for the graphics and rendering formulas, more will
be added prior to the release of the 8.0 update
Part Two can be found HERE and covers vehicle changes and bug fixes.
- New USSR Tank Destroyers
- SU-100M-1
- SU-101 (Uralmash-1)
- SU-122-54
- Object 263
- New Premium Tanks
- Matilda Black Prince
- Panther-M10*
- Pz IV Schmalturm*
- SU-122-44*
- New Achievements
- de Langlad Medal: Given to a player who destroys 4+ enemy vehicles that were in the process of capturing the player's base
- Bombardier: Given to a player who destroys more than one vehicle with one shot.
- Brothers in Arms: Each platoon member must destroy at least 3 enemy vehicles and survive. Granted to all platoon participants
- Patrol Duty: Help your team damage at least 6 enemy vehicles by highlighting them. If two or more players have equal amount of enemy vehicles highlighted and destroyed, or if two or more players highlight the same vehicle, the achievement is granted to the player who has earned more XP in the battle.
- Tamada Yoshio Medal: Given to a player who destroys 3+ SPGs that are at least two tiers higher while driving a light tank, and survives the battle.
- Crucial Contribution: Platoon must destroy at least 12 enemy vehicles.All platoon members receive the award.
- The following medals have been broken down into three classes:
- Boelter's
- Oskin's
- Burda's
- Billote's
- Inscriptions and personal emblems
- players will be able to add inscriptions and emblems to their tank from a preset album of images
- Miscellaneous
- Added 'Enhanced Springs', equipment for French and American Vehicles
Game Mechanics
- Physics
- The physics model for tank movement has been drastically changed. Tanks will now be able to ride over ledges, drive through rivers, push enemy and allied vehicles, etc...
- Camouflage
- Up to three camouflage patterns (summer, winter, sand) can be purchased and stored for each vehicle. The pattern will be selected automatically depending on the classification of the map. If there is no appropriate pattern, then no camouflage will be applied
- Camouflage patterns now give 5% camouflage bonus to the vehicle characteristics
- All camouflage present on tanks at the time of the update will be
removed, and a refund for the cost will be returned:
- Camouflage removal and refund will be performed
automatically upon the first login to the game after the update
- Camouflage will be compensated at purchase
price & in purchase currency - gold or credits respectively
- All camouflage is refunded at the prices in version 7.5
- Game Modes
- Added the ability to exclude Assault and Encounter from the random rotation in the settings
- More maps available in Assault and Encounter modes:
- Assault: Westfield & Siegfried line
- Encounter: Malinovka & Sand River
- Quick Commands
- Added target dependent commands for hot-key communications
- Miscellaneous
- Added the ability to switch team spots during training battles
- Added more options to the player complaint system and increased the daily limit from 3 to 5
- Matilda Black Prince and T-127 Tier spread reduced
User Interface
- Tech Tree
- Tree is now displayed horizontally and includes premium vehicles
- Battle Statistics
- The after battle report window will no longer open on the map, but open instead in the garage
- The list of statistics will be much more numerous
- Quick Commands
- Radial menu of quick commands has been added "Z" button by default
- Map indicators for commands have been reworked
- Miscellaneous
- Added ability to swap to target player's view after death by pressing CTRL and LMB on the allied player's name
- Added different settings for vehicle markers
- Added alternative color scheme for vehicle markers
- Reworked basic interface elements: buttons, windows, backgrounds, checkboxes, etc...
- Added new hints to the map loading screen
- Reworked pop-ups during mouse over in the hangar
- Adjusted scaling of minimap symbols during minimap resize
Audio
- Improved firing sounds
- Divided into 11 groups depending on caliber and availability of muzzle brake
- Improved suspension sounds
- Divided into 4 groups depending on vehicle type, surface, and movement speed
- New sounds
- Added sounds for driving on sand, wooden bridges, gravel, etc...
- Added sound of tank turning, sliding, strong and weak impacts, vehicle vibration while on rough ground, sound of falling in water or from extreme height
- Improved the sounds of penetration, ricochet, and track critical damage
- Balanced levels for all sounds
Graphics
- First iteration of new rendering system
- Marked as 'improved graphics' in the settings, can be toggled with 'standard graphics'
- The following maps have been reworked for the new rendering and lighting system:
- Himmelsdorf
- Mines
- Karelia
- Lakeville
- Sand River
- Fjords
- Mountain Pass
- Arctic Region
- Westfield
- Reworked lighting for all other maps
- Added wave and water movement with tanks now having the ability to enter bodies of water
Wednesday, August 15, 2012
Wednesday, August 1, 2012
WoT Patch 7.5
Tankers! 7.5 is nearly upon us!
We'll be shutting down the server for roughly six hours while the update is applied. You'll be unable to connect or patch to the latest build until the maintenance is complete.
Players who have a premium account at the time of the shut down will be credited 1 day of premium time as compensation.
You can see a list of all the changes in the 7.5 update notes.
- Server down time starts: 01:00 08/02/2012 PDT (08:00 08/02/2012 UTC)
- Server down time ends: 07:00 08/02/2012 PDT (14:00 08/02/2012 UTC)
- Start Freeze: 00:15 08/02/2012 PDT (07:15 UTC)
- End Freeze: 00:15 08/03/2012 PDT (07:15 UTC)
Patch Notes
Tankers!
The World of Tanks development team is excited to announce that the 7.5 update for the NA server will be released soon. We will announce the exact date within the next few days, but for now check out the list of changes between 7.5 and 7.4.1:
New Content:
- Added 3 new maps: Seaport, Highway, Serene Coast
- Added new tier X medium tanks: Е-50 Ausf.M, Т-62А, M48A1
- Added new tier V French light tank: ELC AMX
- Added new tier VIII German tank destroyer: Jagdpanther II
- Added new tier X tank destroyers: JagdPz E-100, Object 268, AMX 50 Foch 155, T110E3, T110E4
- Finalized parameters for tier 6 Premium TD Dickermax and tier 8 Medium Tank Superpershing. Both added to the in-game shop
- Added 'planes in the sky' environment effect to ‘Airfield’ map.
Game Mechanics Changes:
- Following French light and medium tanks have moved one tier up: AMX 12t, AMX 13 75, AMX 13 90, Lorraine 40t, Bat Chatillon 25t (details can be found here)
- Added a research path from Tiger P to Ferdinand (150 000 exp.)
- Added a research path from AMX 12t to Lorraine 155 50 (140 000 exp.)
- Credit revenue and repair cost rebalanced for some tanks basing on statistics results (details can be found here)
- Reworked Match-Making for the majority of vehicles. Now players won't normally see vehicles of more than two tiers difference to the tier of his/her own vehicle (new MM chart can be found here)
- All experience from elite Ferdinand transferred to Jagdtiger
- KV-5 removed from the in-game shop
- Reworked mechanism of knocking out crew members with HE shells
- Now a hit to an internal module will still deal damage even if the armour wasn’t penetrated.
Vehicle Model Changes and Rebalance:
- Rebalanced tier II and III tank destroyers
- Basing on statistics results, French TD’s and SPGs, which were added in 7.4 update, slightly rebalanced
- Rebalanced parameters of second USSR Heavy Line: Т-150, КV-3, КV-4, SТ-1, IS-4.
- E-100 and Maus rebalanced according to the statistics results
- Due to the introduction of tier X Medium tanks, the following tier IX vehicles have been rebalanced: E-50, M46 Patton, Т-54
- Due to MatchMaker changes, parameters of following USSR Medium tanks and TD’s were rebalanced: Т-28, Т-34-85, Т-43, КV-13, SU-85
- KV-5 slightly buffed
- Changed IS-8 armouring in the lower plate.
Details on German Vehicles changes can be found here
Details on French Vehicles changes can be found here
Details on Soviet Vehicles changes can be found here
UI Changes:
- Added and reworked some battle hints.
- Reworked hint pop-up text on buttons in replays
- Added option to restore converted XP to the original vehicle by clicking on the vehicle checkbox in the XP exchange window.
- Made some additions to the battle hint window which pops-up when pressing 'F1' in battle.
- Added a notification for when Premium Account compensation has been made due to server maintenance.
- Slightly changed mini-map icon colours.
Fixes:
- Fixed the icon for French SPG: AMX 105 AM
- Fixed the name and characteristics of Lorraine 155 51 top suspension
- Fixed the display of "ZigZag" camouflage on M18 Hellcat TD
- Fixed a bug which made it impossible to buy а M24 Chaffee stock engine after selling it
- Fixed some errors in the visual models of the following vehicles: AMX AC Mle 1948, ARL 44, IS-8
- Fixed errors in armouring of AMX 50 Foch TD.
- Fixed name of Somua Sau 40 TD.
- Fixed the extended view range of T1 Cunningham.
- Fixed some errors in visual model of the Super Pershing tank.
- Fixed the 'We hit them hard' voice replay when setting an enemy tank on fire.
- Fixed the bug of not damaging enemy vehicle by getting the suspension, which was destroyed prior to that.
- Fixed a bug causing game crash when leaving battle to garage
- Fixed the density of some bushes. This influences camouflage level.
- Fixed the WoT symbol not appearing on the white banner in 'Encounter' battle mode.
- Fixed some rare cases of training room chat not being removed once the room is dismissed.
- Fixed the login screen not displaying correctly when quickly pressing ‘Enter’ after the client loads.
- Fixed the display of damaged modules when watching an ally vehicle in 'postmortem' mode.
- Fixed suspension repair option when using 'Ctrl + LMB' click on the image.
- Fixed a disparity between the actual state of the scrolling buttons and their display in 'carousel' of chat channels.
- Fixed storage of the platoon window in garage.
- Fixed the shortened names of tanks in the battle loading screen.
- Fixed the position of vehicle icons in historical description.
- Fixed the description and conditions for obtaining Fadin's medal.
- Fixed some errors in chat filter.
- Fixed the display of durability marker over tanks with all crew wounded.
- Fixed the functionality of 'Attention to the sector X' with max-scaled mini-map.
- Fixed the pop-up hint for mastery badges.
- Fixed the change of marker colours when toggling 'alternative colour scheme' on and off.
- Fixed the functionality of alternative colour scheme in training rooms.
- Fixed the description for 'Ace Tanker' mastery badge.
- Fixed the description of some crew skills and perks.
- Fixed some errors in the interface training.
- Fixed some places where it is possible to get ‘stuck’ on 'Wide Park' map.
Friday, July 27, 2012
WoT is Discounting Tier 9
I cant beleive I would ever see a sale that impacted anything higher than tier 7 vehicles but here it is. World of Tanks is now offering deep discounts on tier 9 vehicles. hurry up it ends August 1st. here is the post
Tankers!
We have often stated that Tier IX vehicles would be never dicounted. But there is always place for surprises and all rules have exclusions. The time has come for an exceptional special!
Starting at 4.30 AM PDT (11.30 UTC) July 28th and lasting until 4.30 AM PDT (11.30 UTC) August 1st enjoy the following discounts! Curious what time this is in your region? Use this handy Time Zone Converter to help you out.
Following Tier 9 Tank Destroyers will cost as current Tier 8 TD's during the special:
- Tier IX Object 704 (cost during special - 2 520 000)
- Tier IX Jagdtiger (cost during special - 2 570 000)
- Tier IX T30 (cost during special - 2 650 000)
- Tier IX Т95 (cost during special - 2 580 000)
- Tier IX AMX 50 Foch (cost during special - 2 570 000)
- СТ IX Т-54 (cost during special - 2 085 000)
- СТ IX Е-50 (cost during special - 1 991 000)
- СТ IX M46 Patton (cost during special - 2 003 000)
- СТ VIII Lorraine 40t (cost during special - 1 345 000)
Please keep in mind that selling the above listed tanks during the sale will only yield a 50% return of the discounted price.
Tuesday, June 26, 2012
Thursday, June 21, 2012
World of Tanks patch 7.4
Tankers!
The World of Tanks development team is excited to announce that update 7.4 has been successfully released for the NA server on June 20, 2012.
Download the recent update here:
- Full game client v.7.4 (2.9 GB)
- Full game client v.7.4 torrent file
- The latest update from v.7.3 to v.7.4 (670 MB)
- The latest update from v.7.3 to v.7.4 torrent file
All users with premium accounts active at the start of maintenance will receive a one-day compensation added to their premium account starting June 20, 2012 at 01:00 PDT (08:00 UTC)
The detailed list of changes between updates 7.3 and 7.4:
New Content:
- Added two new combat modes, appearing randomly: Assault and Encounter.Assault: one team defends the only base, the second team should capture the base or destroy all enemy vehicles. The mode is activated for Erlenberg, Prokhorovka, Westfield, Karelia, Malinovka, Sand River and Siegfried Line.
Encounter: In order to win teams have to capture the only base at the map center, or destroy all enemy vehicles. The mode is activated for El Halluf, Murovanka, Steppes, Ensk, Himmelsdorf, Ruinberg, Malinovka, Sand River, and Siegfried Line
- Added two new maps: Airfield (North Africa) and Widepark (European town);
- Added French TDs: Renault FT AC, Renault UE 57, Somua Sau 40, S 35 CA, ARL V 39, AC Mle.1946, AC Mle.1948, AMX 50 Foch;
- Added French SPGs: Renault BS, Lorraine 39 L AM, AMX 105 AM, AMX-13 F3 AM, Lorraine 155 (50), Lorraine 155 (51), Bat. Chatillon 155;
- Vehicles IS-6 and JagdTiger 8.8cm KwK43 L/71 are now available for all players in the in-game store;
- Added one camouflage for each nation;
- Added new medals:
- "Expert" (by nation) - for destroying at least one example of each tank type, existing at that moment in the specified nation tech tree.
- "Medal of Raseiniai Heroes" - for destroying the whole enemy team (not less than 14 vehicles). Medal will be granted automatically to all players, whose maximum destroyed in battle is equal to 15.
- "Technical Engineer" (by nation) - for researching all vehicles, existing at that moment in a certain nation's tech tree.
- "Senior Technical Engineer" - for researching all vehicles of all nations, existing at that moment.
- "Sinai Lion" - for destroying over 100 "IS" tanks of any model and vehicles based on its model.
Game Mechanics Changes:
- Komarin and Swamp removed from Random rotation;
- Added the option of training skills and perks for combined qualifications of crew (for example, training perks and skills of Radio Operator, when a Commander combines qualifications of a Commander and Radio Operator);
- In order to reduce the amount of issues with "questionable" non-penetration/penetration, reworked the system of damaging with HE and armor-piercing shells. In some cases there's a possibility of damage and critical hits increase from HE shells;
- Changed operation of Large Aid Kit: a constant bonus of "+5% to avoiding critical damage to crew" works till the end of the battle, even when the Aid Kit is used;
- Changed operation of Large Repair Kit: a constant bonus of "+10% to repair speed" works till the end of the battle, even when the large repair kit is used;
- Now Repair Kit fixes both tracks, if they are both damaged;
- Changes camouflage cost for Т30, КV-2, КV-3;
- Added compensation to a team hit player, proportionally to the caused damage;
- Now, if a player team damages someone, and the same shot damages an enemy vehicle, the decreasing team damage coefficient is considered for this shot;
- ‘Master Tanker’ achievement now becomes ‘void’, if new vehicles were added;
- Changed terms of giving Lavrinenko's, Leclerc's and Abram's medal;
- Terrain and objects reworked to fit new game modes on El Halluf, Murovanka, Steppes, Ensk, Himmelsdorf, Ruinberg, Erlenberg, Prokhorovka, Westfield, Karelia, Malinovka, Sand River, Siegfried's Line;
- Removed inversion in howitzer view mode;
Vehicle Model Changes and Rebalance:
- Changed sizing of the following vehicles to match historical ones: JagdTiger (zoomed up to sizes of TigerII), Object 261 (degraded to sizes of IS-7);
- Fixed or reworked collision models of GW Type E, Т-20, M4A3E8, T2 Med, T-34-85, Maus (observation devices), PzKpfw VIB Tiger II (transmission size and machine-gun half-sphere), IS-8 (mantlet), Е-50 (transmission moved to front), Е-75 (transmission moved to front), VK4502 (P) Ausf. B (transmission moved to the middle part of the vehicle);
- Fixed or reworked models of ARL-44, KV-1S, PzKpfw III, Т-54, Valentine LL, T1 Heavy, M41, VK4502 (P) Ausf. A, IS-8;
- SPG LeFH18 B2: fixed parameters of radio FuG-8, changed wrong weight number, changed the MM weight;
M18 Hellcat:
- dispersion during movement increased by 10%;
- the cost of a Top suspension reduced from 23000 credits to 17000 credits;
- turning speed with the Top suspension reduced on 2 degrees per second;
- 76mm AT Gun M1A1 gun reloading time reduced from 4.1 to 3.9 seconds.
Т30:
- turning speed reduced by 2 degrees per second;
- 105mm AT Gun T5E1 gun reloading time increased from 7.8 to 8.2 sec;
- 120mm AT Gun T53 gun reloading time increased from 7.8 to 8.2 sec;
- 155mm AT Gun T7 gun reloading time increased from 20 to 20.3 sec;
- 155mm AT Gun T7 gun aiming time increased by 0.1 sec;
- influence of turret rotation on gun dispersion increased on 20%.
M103:
- passability on bad and middle soils decreased by 5%;
- 120mm Gun M58 gun reloading time increased from 10.9 to 11.2 sec.
T110:
- passability on all soils decreased by 10%;
- 120mm Gun M58 gun reloading time increased from 9.3 to 10 sec.
KV-4:
- durability increased by 40 hit points;
- side armor increased by 20mm;
- cupola armor on the second turret increased on ;
- passability on bad and middle soils increased by 5%;
- stock turret is now able to mount 107 mm ZIS-24 gun;
- 107 mm ZIS-24 gun reloading time on top turret decreased from 11.5 to 11.1 sec;
- influence of turret rotation on 107 mm ZIS-24 gun dispersion decreased by 20% for top turret;
- Angles of vertical aiming of 107 mm ZIS-24 gun on top turret increased by 6 degrees.
UI Changes:
- Added game client notifications about relevant discounts or specials;- Changed pop-up hints on tank modules, consumables, ammunition and crew members;
- Changed the information in pop-up window about vehicle;
- Removed a check field for currently unavailable option "Tanker's voices by nation" (will be returned later along with feature introduction);
- Added the autoloader indicator for the howitzer view mode;
- Added the option of switching on the "server" reticle marker to the game settings;
- Added the option of sending chat messages in a platoon;
- Changed the mechanism of choosing a message receiver in the battle chat. Now for switching from messages to the team and to all players you should use "TAB" key;
- Added new hot keys for opening chat window: Enter - starts team chat, Ctrl+Enter - starts general chat, Shift+Enter - starts platoon chat;
- At entering the battle menu, mouse cursor is centered on the "Back to garage" button;
- In a platoon or a tank company, when the Commander speaks, volume of his mates speaking in the voice chat reduces;
- Reduced ‘neon’ lighting in elements of hangar vehicles panel and in pop-up hints;
- Added the reaction of the program icon in Windows 7 tray for several in-game situations: battle start, invite receipt;
- Added forward/rewind to combat replay playing;
- On minimap, the tank point changed to "tank arrow", pointing out the motion direction, and the "view triangle" now turns according to the camera rotation;
- On minimap, tank destruction is now marked with a slight tank marker flash;
- During map loading and countdown before the battle start the target of the current battle mode is now indicated;
Audio and Graphics Changes:
- Corrected some French camouflages;- Reworked lights on Himmelsdorf map;
- Added sounds for environment: birds, rivers, sea, forests, villages;
- Reworked several sound effects for environment;
- Fixed or reworked effects for hitting wood and snow;
- Reworked base and spawn markers on the minimap;
- Base and spawn markers on minimap are added to the "color blind" mode;
- Added sounds for several interface buttons;
- Changed the design of free experience and gold conversion windows;
- Added new logo of Wargaming.net to the login window;
Technical Changes and Optimizations:
- Ruinberg map optimized on performance and memory consume;- All sounds in-game were optimized on compression and frequency;
- Corrected the vehicles with camouflage display on old ATI Radeon video adapters;
- Improved the work of chat filters;
- Added new in-battle complaint point: ‘Non-informative message’;
- Added controls with light-emitting diode glow over game events for ROCCAT mouse;
Fixes:
- Fixed M12 suspension name;- Fixed some inaccuracies in IS-7 and Marder II camouflages;
- Fixed the work of ‘Eagle Eye’ perk in howitzer mode within the direct visibility;
- Fixed the description of Fadin's Medal;
- Fixed some objects on Steppes map;
- Fixed several bugs with the passability on Siegfried Line, El Halluf, Ensk;
- Fixed the bug with the display of "post-mortem" panel when interface is off;
- Fixed the bug with the green color of "Invite" button after leaving or excluding a mate from platoon;
- Fixed the rare bug with the game client hang-up at the end of map loading;
- Fixed the description of ‘Brothers in Arms’ perk;
- Fixed a rare ‘jamming’ of vehicle durability indicator in the vehicle marker;
- Fixed the rare bug with the game client hang-up when entering ‘Sniper’ mode;
- Fixed the ‘Sniper’ mode mask in the windowed-game screen for cases, when the height of the window is bigger than its length;
- Fixed some inaccuracies in ‘Color-Blind’ mode;
- Fixed chat text highlight after the battle start;
Wednesday, May 30, 2012
Tuesday, May 8, 2012
World of Tanks 7.3 Patch Notes
The Global Map for Clan wars will be unavailable for twenty-four hours starting on May 8, 2012 at 00:15 PDT (07:15 UTC) until 00:15 PDT (07:15 UTC) on May 9th.
All users with premium accounts active at the start of maintenance will receive a one-day compensation added to their premium account starting May 7, 2012 at 21:00 PDT (May 8th 04:00 UTC).
Main features of 7.3 are:
- Added two new maps Dragon's Ridge (first map based in Asia) and South Coast (a Crimea based map).
- KV-3 moved from tier 6 to tier 7 as a Soviet heavy tank, and rebalanced.
- T-150 substitutes KV-3 as a Soviet heavy tank tier 6.
- KV-4 added as a Soviet tier 8 heavy tank.
- ST-I added as a Soviet tier 9 heavy tank.
- IS-4 moved from tier 9 to tier 10 in Soviet tech tree and rebalanced.
- IS-8 substitutes IS-4 as a Soviet tier 9 heavy tank.
- KV divided into KV-1 and KV-2. KV-2 becomes a Soviet tier 6 heavy tank.
- Added previously tested French premium vehicles to the game store: tier 3 tank destroyer FCM 36 Pak 40 and tier 4 SPG 10.5 сm leFH18 B2.
- Added vehicles for testing, available for supertesters only: Soviet heavy tank IS-6 (tier 8) and German TD JagdTiger 8.8cm KwK 43 L/71 (tier 8).
- Fixed and reworked visual models of Т25/2, PzKpfw VI Tiger, KV-3, Т32, Т30, Т-46, KV-5, Object 704.
- Fixed and reworked damaged models of M18 Hellcat, Т32, Т30, Ferdinand, KV-5, Т-43, Т-54.
- Fixed some errors in the IS-4 damaged model: the gun mantlet thickness was increased from 200mm to 250mm, the glacis (upper frontal armor plate) slope was increased from 58 degrees to 61 degrees.
- Combat levels for tier 5 heavy tanks reduced by 1.
- Fixed the display of M103 front armour in the game interface.
- Fixed the undersized research cost of Т49 from М8А1.
- Fixed the cost of suspension in TD Т82.
- Fixed the incorrect cost of radio station FuG 37.
- Fixed a rare bug with base capture proceeding even though a shell falls between the two tanks capturing the base.
- Fixed a rare bug with incorrect experience distribute among crew members during active "Accelerate crew training" option.
- Fixed the bug when a skill pop-up hint disappeared, if the skill is 0% trained.
- Fixed the "black terrain" graphics display for back issue Radeon video cards.
- Fixed minor interface errors in the tank company window.
- Extended text descriptions of perks and skills.
- Fixed names of several American HE shells.
- Added ability to display clan logos on tanks.
- Fixed the issue with non-destruction of antitank hedgehogs (Komarin map) when hit with HE shells in some cases.
- Fixed non-receipt of Fadin's Medal for tanks with autoloader mechanism.
- Added view of ammunition rack explosion to vehicle overtarget markers.
- Fixed several issues with crew training.
- Fixed mouse inversion operation in SPG view mode.
- Fixed disappearance of indicator showing distance to a vehicle in reticle.
- Removed some special modules for top tanks from the store.
Tuesday, May 1, 2012
Thursday, April 12, 2012
WoT Hits One Year With Some Specials & Savings
Here is the announcement from WoT and i must say some nice specials to be had.
One year ago World of Tanks released in North America and we wanted
to celebrate this momentous occasion with you. We've also designed the
special to be themed around the Battle of Berlin, which started on April 16, 1945.
This is no ordinary special, though -- we've supercharged it with
numerous discounts and bonuses for you to enjoy this weekend as we
celebrate World of Tanks' first year of live service.
The special starts at 11:30 UTC on April 12, 2012 and ends at 11:00
UTC on April 16, 2012. The following discounts and bonuses will be
active:
- 5x experience for the first victory of the day on each of your tanks
- 15% discount on six-month and one-year premium account options
- 3-day premium for 250 (normally 650)
- 7-day premium for 650 (normally 1250)
- 50% discount on:
- Standard: IS, KV-13, SU-8, PzKpfw V Panther, PzKpfw VI Tiger, Hummel
- Premium: T-25, T14, Matilda, Valentine, Churchill
- 50% discount on 100% crew training
- 50% discount on crew retraining
- 50% discount on camouflage
- 50% discount on equipment
Please note that selling the above-mentioned vehicles during the special will return 50% of their current sale price.
Be sure to take advantage of the discounts and bonuses while
this special lasts! The above-mentioned offers will end on April 16,
2012.
Friday, March 30, 2012
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