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Thursday, March 31, 2011

Sneak Peak at PVP balance design

In case you were not aware Bjorn with GamerFirst has a blog detailing the day to day progress that they are making while reworking the failed IP, APB-Reloaded. A couple off days ago he released a post describing the problems they are having with balancing Player Vs Player combat (APB is all about PVP) because the original release of the game had a very poor system of matching players up.
            He goes on to explain a lot of the mechanics and systems used in gaming to determine who should fight who. Anyways it’s an interesting read if your into how game design works and you can check it out  by clicking the image below.   

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